模擬
你正在實作一個看屋模擬。為了達成這個目標,你要建立與模擬中不同物件互動的方式。
本練習屬於課程
Java 中級
練習說明
- 寫出用來進行
switch的正確關鍵字。 - 輸入正確的常數,讓
"Window"與"Wall"具有相同行為。 - 使用正確的關鍵字,確保不會通過
default。
動手互動練習
試著完成這個範例程式碼,體驗一下這個練習。
class Interactor {
public static void main(String[] args) {
String object = "Wall";
// Write down the correct keyword to allow for case switching
____ (object) {
case "Door":
System.out.println("You have discovered a new room");
break;
case "Fridge":
System.out.println("The food is all yours");
break;
// Enter the correct constant to give the same behavior to Window and Wall
case "____":
case "Window":
System.out.println("I can't go through that");
// Make sure you don't go through the default case by using the correct keyword
____;
default:
System.out.println("This object cannot be interacted with");
break;
}
}
}