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Define mutable variables (var)

Scala has two kinds of variables: val and var. var are mutable and can be reassigned.

In Twenty-One, an ace is like a var, as it can be worth 1 or 11 points depending on the player's choice (as opposed to cards 2 through king, which have a constant point value throughout the game).

In this exercise, you will define each ace as a var of type Int set to a default value of 1 point. This time around, you'll leverage Scala's type inference (its ability to guess types based on supplied values) and omit the type annotation.

Deze oefening maakt deel uit van de cursus

Introduction to Scala

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Oefeninstructies

  • Define four mutable variables, all of type Int and equal to 1: aceClubs, aceDiamonds, aceHearts, aceSpades.

Praktische interactieve oefening

Probeer deze oefening eens door deze voorbeeldcode in te vullen.

// Define mutable variables for all aces
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