Simulation
You are implementing a house viewing simulation. To that end, you are creating ways to interact with different objects in the simulation.
Diese Übung ist Teil des Kurses
Intermediate Java
Anleitung zur Übung
- Write down the expected keyword for
switching. - Enter the correct constant such that
"Window"and"Wall"have the same behavior. - Make sure you don't go through
defaultby using the proper keyword.
Interaktive Übung
Vervollständige den Beispielcode, um diese Übung erfolgreich abzuschließen.
class Interactor {
public static void main(String[] args) {
String object = "Wall";
// Write down the correct keyword to allow for case switching
____ (object) {
case "Door":
System.out.println("You have discovered a new room");
break;
case "Fridge":
System.out.println("The food is all yours");
break;
// Enter the correct constant to give the same behavior to Window and Wall
case "____":
case "Window":
System.out.println("I can't go through that");
// Make sure you don't go through the default case by using the correct keyword
____;
default:
System.out.println("This object cannot be interacted with");
break;
}
}
}