Define mutable variables (var)
Scala has two kinds of variables: val and var. var are mutable and can be reassigned.
In Twenty-One, an ace is like a var, as it can be worth 1 or 11 points depending on the player's choice (as opposed to cards 2 through king, which have a constant point value throughout the game).
In this exercise, you will define each ace as a var of type Int set to a default value of 1 point. This time around, you'll leverage Scala's type inference (its ability to guess types based on supplied values) and omit the type annotation.
Den här övningen är en del av kursen
Introduction to Scala
Övningsinstruktioner
- Define four mutable variables, all of type
Intand equal to 1:aceClubs,aceDiamonds,aceHearts,aceSpades.
Interaktiv övning med praktiskt arbete
Testa den här övningen genom att slutföra den här exempelkoden.
// Define mutable variables for all aces