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  5. Introduction to Scala

Exercise

Define mutable variables (var)

Scala has two kinds of variables: val and var. var are mutable and can be reassigned.

In Twenty-One, an ace is like a var, as it can be worth 1 or 11 points depending on the player's choice (as opposed to cards 2 through king, which have a constant point value throughout the game).

In this exercise, you will define each ace as a var of type Int set to a default value of 1 point. This time around, you'll leverage Scala's type inference (its ability to guess types based on supplied values) and omit the type annotation.

Instructions

100 XP
  • Define four mutable variables, all of type Int and equal to 1: aceClubs, aceDiamonds, aceHearts, aceSpades.